Keep in mind that if the party fails to open it they won't be able to try again - so always have alternative paths ready (or only lock doors to non-essential rooms). You can set these to be locked (unlocked by default) and adjust the DC, or even "Hard Lock" them (meaning they can't be lockpicked). You can set them to lit / unlit after placing them (unlit by default) (1) Interactive Torches are torches on the wall that you can light / extinguish yourself.Take care to properly rotate these props so that they appear on the wall instead of being stuck inside it. (8) Attached to wall props are props that can only be placed on top of a wall - for example wall sconces or chains.The "Wall with a Crawl Hole" allows the party to go through the wall (other wall props will block the party). (7) Wall props can only be placed at the edge of a room, usually to block unused exits.Those props can't be placed at the edge of a room and / or overlapping two different rooms
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